

locations will now correctly move standalone items built by the player into the build menu’s Stored tab. Nuke Silos: Flipboards inside Nuke Silos no longer display portions of launch codes too soon after the codes were reset for the week.Power Armor: Fixed an issue affecting Power Armor frames that could prevent the player from exiting their Power Armor.Xbox: Addressed a crash that could occur when sending multiple team invites immediately after exiting Vault 76 to a player who is not a friend.Console: Fixed an issue that could cause the player to encounter an infinite loading screen when signing out of their console account while playing Fallout 76.The duration of movement speed reductions applied by these effects have been significantly decreased. Weapon Effects: Hitting another player with a Cryolator now applies a Chilled, Frosted, or Frozen status based on how many times they are hit.Weapons: Automatic weapon damage has been increased by approximately 20% across the board.Players should now correctly receive 2-4 items per boss, depending on the creature’s difficulty and level. Bosses: Fixed an issue affecting instanced Boss loot.Enemies: XP rewards for killing high-level creatures have been reduced.This is a conservative adjustment, and we plan to increase the storage cap further in the future once we’ve verified this change does not impact the stability of the game. Stash: Maximum stash storage has been increased by 50%, to 600 pounds.Stability: The Fallout 76 game client and servers have received additional stability improvements.This was originally fixed in the November 19 patch.

However, reaching very high framerates will no longer cause movement speed to increase.

The size of this update will be significantly smaller across all three platforms than the patch we released on November 19.
